set-label in message%
Sets a window's label. The window's natural minimum size might be different after the label is changed, but the window's minimum size is not recomputed.
See
get-label for more information.
( -> void
send a-message set-label label)
label : bitmap% object
Sets the bitmap label for a bitmap message.
Since label is a bitmap, the bitmap
must be valid (see ok? in bitmap%) and not installed
in a bitmap-dc% object; otherwise, an exn:application:mismatch exception is raised. The bitmap label is installed only
if the control was originally created with a bitmap label.
( -> void
send a-message set-label l)
l : string (up to 200 characters)
If the window was not created with a label, or if the window was
created with a non-string label, l is ignored.