local-to-global in editor<%>
Converts the given coordinates from editor location coordinates to
top-level display coordinates (usually canvas coordinates). The same
calculation is performed by
editor-location-to-dc-location.
The result is only valid when the editor is displayed (see Basic Organization).
See also
global-to-local.
( -> void
send an-editor local-to-global x y)
x : boxed real number
y : boxed real number
The x box is filled with the translated x-coordinate of the value initially
in x, unless
x is #f.
The y box is filled with the translated x-coordinate of the value initially
in y, unless
y is #f.