global-to-local in editor<%>
Converts the given coordinates from top-level display coordinates
(usually canvas coordinates) to editor location coordinates. The
same calculation is performed by
dc-location-to-editor-location.
The result is only valid when the editor is displayed (see Basic Organization).
See also
local-to-global.
(-> voidsendan-editorglobal-to-localxy)
x: boxed real number or#f
y: boxed real number or#fThe
xbox is filled with the translated x-coordinate of the value initially inx, unlessxis#f. Theybox is filled with the translated x-coordinate of the value initially iny, unlessyis#f.