local-to-global in editor<%>
Converts the given coordinates from editor location coordinates to
top-level display coordinates (usually canvas coordinates). The same
calculation is performed by
editor-location-to-dc-location.
The result is only valid when the editor is displayed (see Basic Organization).
See also
global-to-local.
(-> voidsendan-editorlocal-to-globalxy)
x: boxed real number
y: boxed real numberThe
xbox is filled with the translated x-coordinate of the value initially inx, unlessxis#f. Theybox is filled with the translated x-coordinate of the value initially iny, unlessyis#f.