draw-bitmap in dc<%>
Displays a bitmap. For color bitmaps, the drawing style and color
arguments are ignored. For monochrome bitmaps,
draw-bitmap uses the style and color arguments in the same way that a brush uses
its style and color settings to draw a monochrome stipple (see
brush% for more information).
If a mask bitmap is supplied, it must have the same width and height
as the bitmap to display, and its
ok? must return true, otherwise an exn:fail:contract exception is raised. The bitmap to draw and the
mask bitmap can be the same object, but if the drawing context is a
bitmap-dc% object, both bitmaps must be distinct from the
destination bitmap, otherwise an exn:fail:contract exception is raised.
If the mask bitmap is monochrome, drawing occurs in the target
dc<%> only where the mask bitmap contains black pixels.
If the mask bitmap is grayscale and the bitmap to draw is not monochrome, then the blackness of each mask pixel controls the opacity of the drawn pixel (i.e., the mask acts as an inverted alpha channel), at least on most platforms.13 Other combinations involving a non-monochrome mask (i.e., a non-grayscale mask or a monochrome bitmap to draw) produce platform-specific results.
See also
draw-bitmap-section.
The current brush, current pen, and current text settings for the DC have no effect on how the bitmap is drawn, but the bitmap is scaled if the DC has a scale.
For post-script-dc% output, the mask bitmap is currently
ignored, and the 'solid style is treated the same as
'opaque. (However, mask bitmaps and 'solid drawing
may become supported for post-script-dc% in the future.)
The result is #t if the bitmap is successfully drawn,
#f otherwise (possibly because the bitmap's
ok? method returns #f).
(-> booleansenda-dcdraw-bitmapsourcedest-xdest-ystylecolormask)
source:bitmap%object
dest-x: real number
dest-y: real number
style='solid: symbol in'(solid opaque xor)
color=black:color%object
mask=#f:bitmap%object or#fThe
dest-xanddest-yarguments are in DC coordinates.Restrictions on the magnitude of drawing coordinates are described with
dc<%>.
13 Non-monochrome masks are collapsed to monochrome under X when the RENDER extension is not available, and under Windows 95 and NT when msing32.dll is not available.